PROJECT LEAD, at Ghost Pepper Games
A team of three working on an unreleased project
80lvl Article - Interview
https://80.lv/articles/developing-a-top-down-sci-fi-shooter-in-unreal-engine
Key responsibilities
Design & Prototyping of gameplay systems.
Art direction and creation
Art pipeline, implementation of various tools into the pipeline such as Houdini
C++ coding and implementation of gameplay systems